
PointTheWay
Overview
PointTheWay is an innovative tech-demo project that showcases the potential of AI and computer vision in gaming. This groundbreaking experiment allows players to interact with the game using simple hand gestures, eliminating the need for traditional input devices. Powered by advanced OpenCV and MediaPipe technologies, PointTheWay demonstrates how real-time gesture recognition can create more intuitive and immersive gaming experiences.
This project bridges the gap between cutting-edge AI techniques and interactive entertainment, serving as both a functional proof of concept and a glimpse into the future of gaming.


Core Features
Real-Time Gesture Recognition
Players control the game through hand gestures, which are detected and interpreted with an impressive 98% accuracy. This real-time interaction creates a seamless and highly engaging experience.
Custom-Built AI Models
A robust neural network, trained on a custom-built dataset, powers the gesture recognition system. Initial modeling achieved 90% accuracy, which was further enhanced to 98% through the integration of LSTM (Long Short-Term Memory) models and fine-tuning with optimized activation functions.
Integrated OpenCV and MediaPipe Technology
The project leverages OpenCV for image and video processing and MediaPipe for advanced gesture recognition. This combination ensures low-latency performance with a 15% reduction in processing delays, achieving frame rates of up to 50 fps.
Seamless Unity Integration
By developing custom C# scripts, the hand gesture recognition system was successfully integrated into the Unity platform, enabling real-time execution of player commands.
Optimized Performance
Through enhancements in memory management and file system capabilities in Python, the project efficiently handles large datasets. These optimizations enable faster processing and smoother gameplay experiences.
Achievements
Achieved a 95% initial accuracy rate for player interactions, later refined to 98% through model improvements.
Increased user engagement metrics by 30%, thanks to intuitive gesture-based controls.
Reduced latency by 15%, enabling real-time feedback and smoother gameplay.
Enhanced processing frame rate from 25 fps to 50 fps, providing a lag-free experience


Development Highlights
Dataset Creation: The gesture recognition models were trained on a custom dataset collected and curated specifically for this project, ensuring precision and adaptability to player input.
Code Optimization: By implementing node modifications and diverse activation functions, the AI models were fine-tuned for faster and more accurate recognition.
Port Communication in Unity: Advanced C# algorithms optimized the bridge between AI models and the Unity engine, ensuring efficient gesture execution.
Why PointTheWay Stands Out
PointTheWay pushes the boundaries of game design by showcasing how AI and computer vision can revolutionize player interaction. Beyond gaming, this project highlights the broader potential of gesture recognition in technology, offering exciting possibilities for accessible and innovative user experiences.
Whether as a prototype for future games or a demonstration of AI-powered interactivity, PointTheWay is a testament to how technology can transform how we interact with digital worlds

Portfolio
Explore my games and download my CV here.
Contact
Follow
Nikrome
nikhil.subramanian37@gmail.com
07788829397
© 2024. All rights reserved.